ShadowZone<p>With multiple games currently in development that want to pick up the ball that KSP2 dropped, I thought it might be a good idea to discuss what made the original Kerbal Space Program so much fun.<br><a href="https://youtu.be/EUtZ8TsJk_U" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/EUtZ8TsJk_U</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.social/tags/pcgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pcgames</span></a> <a href="https://mastodon.social/tags/pcgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pcgaming</span></a> <a href="https://mastodon.social/tags/ksp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ksp</span></a> <a href="https://mastodon.social/tags/kerbalspaceprogram" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>kerbalspaceprogram</span></a></p>